I want them all
This is my first ever creation with the Godot engine. Made in 17 hours.
Goals:
- Create Enemy that can collect or attach
- Create Better AI for the Collector
- Create Tile Map for better exploration for bushes.
- Expand the States for the collector (Guard/Attack Enemy/Patrol Points)
- Create a win conditions (Time/Amount Collected)
- Polish Title Screen
- Create Different maps and Hot Point starting areas
Ideas:
- Different Bush Types
I learnt the following:
- Custom mouse pointer
- Connect signals when instancing nodes using code
- Using area nodes
- YSort nodes
- Using Node2D as a container node.
- Using save branch as scene
Status | Prototype |
Platforms | HTML5, Windows |
Author | Kruel |
Genre | Simulation |
Tags | 2D, Endless, peaceful, resource-management, Short |
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Click download now to get access to the following files:
I Want Them All - Desktop.zip 16 MB
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